Showing posts with label collecting. Show all posts
Showing posts with label collecting. Show all posts
March 31, 2012
What A Book!: 'Mail-Order Mysteries' by Kirk Demarais
This colorfully eye-popping book exposes the "real stuff" kids got whenever they ordered something from old comic book ads back in the day. You know, stuff like the Secret Agent Spy Camera, X-ray Spex, Sea-Monkeys, etc. Sometimes they'd get pretty much what they expected, but MOST of the time "disappointment" was the name of the game. By documenting more than 150 of these "extraordinary, peculiar, and downright fraudulent collectibles", Demarais also reveals the secrets behind these too-good-to-be-true widgets and gizmos found only advertised within the comic books of yesteryear.
Here, take a look at some of the fun inside...
Horrifying!
Exciting!
Thrilling!
Disappointing.
(And it's all FREE... for only $1.00)
Just add water!
Guaranteed to
grow disappointment!
Not X-actly what
kids X-pected...
I absolutely love this book! It's SO up my alley it's not even funny. Great layout/design, colorful, fantastic photos of everything, AND it's totally retro! I give it an A+!
So if you're at all intrigued by this mini-review, go get yourself a copy. Or, heck, you could mail-order one... At least now you'd REALLY know what you were getting BEFORE you got it!
Labels:
advertising,
collecting,
comic books,
fun,
gimmick,
humor,
kirk demarais,
mail-order,
memories,
retro,
what a book
March 10, 2012
"Oh, boy! Tin toys!"
Tin toys are certainly among my favorite types of toys to collect. I find all of the colors and different characters quite charming. Not to mention how neat the mechanics are on the ones you can wind-up. But just as interesting as the toys themselves, is their rich history.
Tinplate was used in the manufacture of toys beginning in the mid-19th century. The toys were made from thin sheets of steel plated with tin, hence the name tinplate. They were a cheap and durable substitute for wooden toys. The toys were originally assembled and painted by hand. Spring activated tin toys originated in Germany in the 1850s. In the late 1880s offset lithography was used to print designs on tinplate. After the colorful designs were printed on the metal, they were formed by dies and assembled with small tabs. The lightweight of the toys allowed them to be shipped less expensively and easier than the heavier cast iron toys.
Germany was the major producer of tin toys in the world during the early 20th century. The most famous German manufacturer of tin toys was Ernst Paul Lehmann who is said to have exported 90% of his toys. France and England joined the fray and it wasn't long before hundreds of thousands of these tin toys were being manufactured.
Production of tin toys in the United States started earlier, but began in earnest when tin ore mines were opened in Illinois providing easily available and cheap raw materials. A number of manufacturers scrambled to catch up in the beginning of the 20th century, but it wasn't until after World War I, with anti-German sentiment high, that they began to make real gains. There was a growing demand for American produced products and by the 1920s American firms had overtaken the competition. The largest and most successful firm from the 1920s to the 1960s was Louis Marx and Company. Marx produced a huge number of designs and depended on large sales volumes to keep prices down.
The production of tin toys was discontinued during World War II because of the need for raw materials in the war effort. After the war, tin toys were produced in large numbers in Japan. Under occupation and the Marshall Plan, manufacturers in Japan were granted the right to resume production. The idea was to give Japan all of the low profit; high labor manufacturing and the US companies could sell the imported product. It worked better than they had expected and Japan became a tin toy manufacturing force until the end of the 1950s. In the 1960s cheaper plastic and new government safety regulations ended the reign of tin toys. Presently, China has taken over the role of the leading tin toy manufacturing country.
And there you have a brief historical summary of where tin toys came from and what they went through so that you and I could enjoy them today.
~ Information Source: Wikipedia, Photo Source: Google Images ~
April 8, 2010
Photo 'a Go Go!: My 365project

This should be a bit challenging, and a lotta fun!
A friend of mine suggested that I try the 365project because she had already been participating and was totally loving it. What is it, you say? Why, it's a year-long project/journey in which you photograph something with a digital camera EVERY DAY that's special, interesting, or even just plain ordinary. What you shoot is entirely up to you, and that's what I find especially appealing about it. You're really only limited by your own creativity and imagination! If this seems at all like something you'd want to do, go ahead and click on the link to find out more about it.
I just started the project Tuesday, April 6th, so I've only taken and uploaded 2 pictures. Here, check 'em out...

[Day 1] Glass Paperweight
Behold the beauty of glass!
This is just one of many glass paperweights in my personal
collection. I've always been fascinated with glass in its many
forms, from rough wave-beaten chunks of beach glass to
elegant cathedral stained glass windows. But I'm especially
drawn to handblown glass with its shiny bubbles and magical
swirls of color inside!

[Day 2] Office Toys
It's 'Take Our Toys to Work day'...
Every day!
If you know me, you know that I really like toys. For whatever
reason, I never outgrew them. Just having toys around makes
me happy, even if I'm not playing with any. And the more
colorful they are, the better! This is a shot of the computer on
my desk where I work daily. If I didn't have these little guys
giving their cheerful support every day, I'd surely stress out!
I have every intention of remaining committed to this project, I do not want to lose motivation and give up! I will see this through to [Day 365]! I feel like I'm off to a pretty good start, but this is only the first week. Check back in about a month, and see how well I'm doing then... Yikes, what have I gotten myself into?!
~All photos by Anthony (AKA antvision)~
Labels:
365project,
a boy's toy joy,
collecting,
creativity,
foto fun,
imagination,
photo a go go,
photography
June 2, 2009
A Boy's Toy Joy: The Fisher-Price Musical Ferris Wheel

Photo by Allison Jones
It is time, once again, for me to reflect on another one of my favorite childhood toys. Today, I am talking about the Fisher-Price Musical Ferris Wheel!
This toy was MAGICAL. Not only did it play music when you wound it up, its wheel also spun around, and around, and around as the "mad boy" cranked it! AND you could put your Fisher-Price Little People (Even the dog!) in the chairs so they could go for a ride! You'd have to ask my mom, but I'm pretty sure that this toy had the power to entrance and almost HYPNOTIZE me. Even today, if I just think about it, I can still hear the tune it played, 'In the Good Old Summertime'. It was such a cheerful little song!
Photo by Raya
As I've mentioned in at least one other post, I LOVE to collect the toys that I can remember having enjoyed the most when I was a child. It's sort of my way of recapturing the innocence of my youth, I guess. Maybe, that's the basic reason why, as an adult, I still enjoy toys in general? Of course, I also just like having fun... Whatever the reason may be, toys, especially the best from my childhood, make me HAPPY!
As I've mentioned in at least one other post, I LOVE to collect the toys that I can remember having enjoyed the most when I was a child. It's sort of my way of recapturing the innocence of my youth, I guess. Maybe, that's the basic reason why, as an adult, I still enjoy toys in general? Of course, I also just like having fun... Whatever the reason may be, toys, especially the best from my childhood, make me HAPPY!
Photo by Raya
Hopefully, one day I will own this toy again. Yes, I know that I could buy one on eBay or from any number of other vintage toy retailers, BUT it must be just right! I cannot accept just ANY old Fisher-Price Musical Ferris Wheel... It must be absolutely perfect, or as perfect as it could possibly be for a vintage toy. I'm very persnickety when it comes to these things, what can I say? It's most likely psychological, same as with the whole "recapturing the innocence of my youth" thing. At least, I'm aware of this "problem". And isn't THAT the first step to recovery?
Labels:
a boy's toy joy,
childhood,
collecting,
dog,
fisher-price,
fun,
happy,
little,
memories,
mom,
music,
toy
May 17, 2009
Video Game Fun Time: Nintendo's 'Animal Crossing - City Folk'

When I have the time, I love playing video games! But since I don't really know anyone else that is willing to join me, the majority of my gaming library consists of single-player games. Among those is a game for the Nintendo Wii that I've really been enjoying. It's called 'Animal Crossing - City Folk' and I'd like to tell you about it.
It's actually the 3rd game in the 'Animal Crossing' series. The very first one was for the Nintendo Game Cube system and the 2nd one was for the portable Nintendo DS. This most recent version is, by far, the BEST and most interesting! How do I begin to describe it?

Is that cat talking... to me?!
Well, at the very beginning of the game you meet a talking cat named Rover. He's not the only talking animal in the game, they ALL talk! In fact, the language they speak is Animalese (which sounds very cute when spoken), but it doesn't matter if you're not fluent. Everything said in the game is also subtitled on the screen for those of us who don't speak it. Anyway, Rover will take you on a bus ride to the town that will become your new home. Along the way, he will ask you some important questions such as the current time & date (Everything in the game world runs according to real-time and even has an in-game clock/calendar display. All of our major holidays are included in some way with corresponding special events), your name, and if you're a boy or a girl. You type in all of your answers on a virtual keyboard that pops up. Rover then asks you where you're going, which is strange since HE'S the one taking you on this bus ride in the first place... but it's actually just a way for you to name your town. After typing that in, Rover continues making conversation with you about things like whether you're excited to be moving and what you're planning to do for money. It's not just small talk, however! Each answer you give helps to determine what your character will LOOK like when you get off the bus in your town.

Play as either a boy... or a girl.
And if you're lucky, you'll end up
as cute as one of these two!

The in-game clock/calendar
passes time in sync with the
real world. That is, unless
you time-travel... And you
CAN, in fact, time-travel!

You've ARRIVED! Now, what?
Upon your arrival, Town Hall is the first stop. There, you'll find out about homes that are for sale and get to pick one out. But how will you PAY for it? The loan on your modest little 1-bedroom home will need to be paid back in Bells, which is the game's currency, and you'll earn those Bells by doing various tasks for Tom Nook. This Tom Nook happens to be a friendly raccoon that owns and operates a kind of general store in your town. He's also the man, er, raccoon that sold you the house and that's why you will be working for him to pay off the debt. Does that make sense? It's all really much SIMPLER when you're actually playing!

Stop in at Town Hall if you don't want to be
"sleeping in a van, down by the river".

You'll get a tiny place like this, at first, to call
your "Home, Sweet Home". It gets BIGGER
throughout the game as Nook remodels it for
you. But it's not going to come cheap!

Tom Nook, local shop-owner and task master!
You'd better do what he says or your house
might end up in foreclosure...
In addition to running errands for Nook, there are several OTHER ways to earn Bells. You can take fruit from the trees and sell it to Nook for a handsome profit (100 B each for native fruit, 500 B each for foreign and/or coconuts). There is also a rock somewhere in your town everyday that, if hit with your shovel, will spit out a few thousand Bells like a slot machine! But only ONE a day. And it's always a DIFFERENT one.
Another way to earn some "cash" is to catch fish or bugs with either a rod or a net, respectively, and then sell them to Nook (for an amount which is dictated according to species rarity). You can also go around shaking the trees to see what falls out! Aside from fruit, you might end up with a few Bells or even a piece of furniture for your trouble. Then there's the whole turnip trade market thing, but I won't bore you with THAT!

See the shiny, red apples? They're ripe for
the pickin'... and a-sellin'!

While strolling along the beach, you may find a
coconut. You can either sell it or plant it to get
a palm tree that will bear even more coconuts.
Hmm... what ever WILL you do?
When you feel that you have some extra money to blow, remember there's that new house of yours that's going to need some furnishings! It's time to SHOP, and that's where you'll have FUN letting your inner-interior design talents come out! There are literally hundreds of different items to collect for your home (furniture, wallpaper, flooring, etc.) and NO LIMITS to how you can mix things up. And whenever you grow tired of your current style or theme in a room, just sell those things back to Nook and buy something new! However, the new stuff IS limited to whatever Nook has in-stock on the showroom floor. The good thing is that his inventory changes often. No worries if you want to order something that you had previously because once you have an item in your possession, no matter if it was bought, found, or received as a gift, it is automatically added to your permanent catalog and can be ordered again at any time. You do have to pay for it again, though. While you're into the collecting thing, you can buy all sorts of clothing, too! So, you can make BOTH decorating AND fashion statements.

Nook, using the hard-sell on a hapless shopper.
Let's not forget the neighbors! Tom Nook won't even let you start working for him until you've introduced yourself to all six of the animal residents in town. Some will stay for a very long time while others will get antsy and move out often, being replaced by a completely new animal pal for you to get to know. With a total of more than 200 different characters aside from special event and holiday visitors, you have plenty of socializing to do!
Below, are just a few of the ones you'll encounter.

Clockwise: Mayor Tortimer, K.K. Slider, and Sable & Mable Able
These are a few of the special holiday characters.

Clockwise: Jack, Franklin, and Zipper T. Bunny
There are really so many facets to this game that I could go on for pages and pages! But I must tell you about the main thing that makes this version different. Going into the CITY, of course!
To see the city, you have to hop on the bus again and take a little ride. Once there, you have many choices of what you can do including getting a "new do" at the 'Shampoodle' hair salon, shopping at 'Gracie Grace's' department store, having your fortune read at 'Katrina's', or there's even a theater where you can watch and learn EMOTES. An emote is an emotional expression performed by your character on your command. I've found that they're not at all necessary, but it's still cute to see your boy or girl act out the different emotions!

Steppin' out in the big city, a girl needs to stop
at the salon and get her hair "did".
As lengthy as this little overview has been, it still only BEGINS to cover this fun, colorful and entertaining game! I think, also, that Nintendo has only scratched the surface of the city's potential in 'City Folk'. And I'm sure they fully intend to give us more in a future release, as long as people keep playing these games.
I, for one, WILL keep playing... and playing... and playing...
((( Special thanks to Prima Games and their official 'Animal Crossing - City Folk' game guide for all of the screen shots and info I used in this post. Also, thanks to Nintendo and their artists for creating such a cute, interesting game environment & character designs. )))
Labels:
animal crossing,
animals,
bugs,
city,
collecting,
cute,
fashion,
fishing,
fruit,
fun,
holidays,
house,
neighbors,
nintendo,
shopping,
town,
video game,
video game fun time
May 4, 2009
"Hey, kids! You can collect them ALL!"

Easily the BIGGEST on-going collection I've ever had, and probably ever will, is of a really cute toy line known as 'Littlest Pet Shop'. For those that aren't familiar, each one of these toys is a very small and stylized version of the much larger animal or insect it's based on. Well, the actual insects are probably smaller than their toy counterparts, but you get the idea.
Well, look, here are a couple of examples:

How much is that doggy in the window?
Only about $5, actually.

My snail is NOT wearing a bonnet
like this one because last time I
checked, snails do not WEAR bonnets!
See why I can't resist "adopting" these wee charmers? They are just almost TOO cute! And I love animals, anyway, so these are like my retail Achilles' heel. Oh, I almost forgot. Their heads bobble, also! Could they be any more perfect? "No", you say? Well, what if I told you that most of them come with some sort of accessory, such as the bone that comes with that dog, above? I bet that sweetened the deal for ya, huh? It certainly does for me!
At last count, I had 106 Littlest Pets in my "shop" and I'm pretty sure it's only going to continue to grow. I may need an intervention...

This is where I'm headed. Care to join me?
Labels:
animals,
collecting,
cute,
dog,
intervention,
ladybug,
little,
littlest pet shop,
pets,
snail,
toy
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